using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Toolbar : MonoBehaviour
{
public Rect toolbarRect;
public Rect displayRect;
public string[] titleSelected = new string[] {"选项一","选项二","选项三","选项四","选项五" };
public string display = "";
int toolbarIndex = 0;
private void OnGUI()
{
toolbarIndex = GUI.Toolbar(toolbarRect, toolbarIndex, titleSelected);
GUI.Label(displayRect, display);
switch (toolbarIndex)
{
case 0:
display = "第一个信息";
break;
case 1:
display = "第二个信息";
break;
case 2:
display = "第三个信息";
break;
case 3:
display = "第四个信息";
break;
case 4:
display = "第五个信息";
break;
default:
display = "";
break;
}
}
}